Zook Wiggins

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zook wiggins , played by Finn, 7 runes
Male Forest Gnome Druid 4
Small humanoid, lawful neutral


Armor Class 16 (hide, shield)
Hit Points 27 (4d8+4)
Speed 25 ft.


STR 7 (-2), DEX 16 (+3), CON 12 (+1), INT 11 (+0), WIS 18 (+4), CHA 13 (+1)


Saving Throws Int +2 (Advantage vs. magic), Wis +6 (Advantage vs. magic)
Skills Animal Handling +6, Athletics +0, Nature +2, Survival +6
Senses darkvision 60 ft., passive Perception 14
Languages Celestial, Common, Druidic, Giant Elk, Gnomish, Sylvan

Actions



Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4+3 piercing damage.

Dart. Ranged Weapon Attack: +5 to hit, range 20 ft./60 ft., one target.
Hit: 1d4+3 piercing damage.

Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target.
Hit: 1d6-2 bludgeoning damage or 1d8-2 bludgeoning damage if used with two hands to make a melee attack.

Sling. Ranged Weapon Attack: +5 to hit, range 30 ft./120 ft., one target.
Hit: 1d4+3 bludgeoning damage.

Sling. Ranged Weapon Attack: +5 to hit, range 30 ft./120 ft., one target.
Hit: 1d4+3 bludgeoning damage.

Unarmed Strike. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature.
Hit: 1 bludgeoning damage.


I have no siblings and was born on the astral plane. I fell on a guildmaster after finding a portal to the guildhall and then got turned to stone in the guild garden for four years until Smokey freed me.


Equipment Dagger, Dart, hide, Quarterstaff, shield, Sling, Sling, coat with lots of pocets (worth 8 gp, 0.56 lb), arcane focus (staff), ball bearings (bag of 1,000), bedroll, blanket, candle, mess kit, parchment (2), rope, hempen (50 feet), tent, two-person, tinderbox, torch, trinket, waterskin, waterskin, 5 sp, 8 cp

Media:Zook_Wiggins_lvl4.pdf